Andy Weir.
Artemis.
Del Rey. 2017
The moon has a small town, Artemis, population 2000.
Most of the inhabitants are either super-wealthy,
or the ordinary blue-collar people keeping the town running,
and working as tourist guides. Some are criminals.
Jazz is a bit of both: a legitimate porter, and a smuggler to keep the wolf from the door.
But she’s making no headway in saving to pay off a big debt,
so when one of her super-wealthy smuggling customers
offers her what looks like a great deal for some sabotage, she decides to take it.
But the job doesn’t go as planned,
and soon Jazz is on the run, and the worst is, she doesn’t even know who’s after her!
She will need all her moon-smarts just to survive, let alone win out.
This is a fast paced romp, essentially based on a huge McGuffin,
but with plenty of engineering know-how needed to solve all the problems.
Jazz is a drop-out, which is why she wants money;
she also has a well-developed business ethic, which is why she gets into trouble in the first place;
she also happens to be an engineering genius, which is how she gets even deeper into trouble.
The book superficially has a YA vibe, but Jazz is not a teenager, she’s in her mid-20s.
So occasionally the story and the vibe clash somewhat.
However, this is an interestingly-drawn world, both the politics of Artemis,
and its Earth-based back story.
I enjoyed the grunge-tech feel to life on the moon
(although I’m sure there are holes in the engineering, and in the chemistry).
And I particularly appreciated how the ending panned out.
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